The continued piano and strings focus is cleverly done, although the theme sounds quite a bit like a rip-off of Metal Gear's "Can't Say Good Bye to Yesterday". From 1:19, the theme evolves into a lounge jazz theme that takes listeners back to the 1930s. The introduction retains the haunting classical focus of the album, although the peculiar quality of the vocals will be select taste. "A Love Suicide" is a vocal interpretation of the theme. "Piano Etude I" offers a emotional solo piano reprise of the theme, though it's a little too short to satisfy. The main theme presented in "Bullying" makes two appearances at the end of the soundtrack. Some parts are technically marvelous whereas others sound even more desperate than intended. "Ambient Music for Strings", on the other hand, certainly creates a sense of panic with its blend of pizzicato and arco strings, though is a select taste out of context. "Backbiting" meanwhile uses the ensemble to give a sense of transient motion but there are pleasant nuances throughout. The way the piano and strings eventually interconvert their melodic and harmonic roles is also beautiful. "The Attic" is especially effective since the gentle descending piano lines create a sense of nostalgia and fragility against the dense string backing. The subsequent tracks use strings and piano to emotional effect. This is still an impressive composition overall. Although the string quartet writing is definitely derivative, it is professional and emotional enough for it to be effective. From 1:21, the piece becomes much more horrifying as an ascending sequence develops and the strings begin to play in tremolo. The first minute of the theme presents a melancholy but beautiful melody on the violin and really captures the feeling of the female protagonist. The resonant quality of the performance immediately stands out and is refreshing after so many poorly synthesized string-based horror game soundtracks in the past. "Bullying" is a striking string trio opener to the album. Sadly the score did not receive a full soundtrack release, though Atlus published a six track pre-order bonus with the American release of the game. The result largely paid off given the composer wrote for the instruments in a technically competent and emotionally affecting way. Minobe rejected contemporary elements in favour of authentic music mainly written for piano, violin, and cello. It featured a soundtrack by Yutaka Minobe (Skies of Arcadia, Little King's Story) written in a classical style. The game has been compared to Silent Hill and Haunting Ground, due to the psychological horror elements and the presence of a canine companion for the main character.Rule of Rose was a horror game developed by Punchline and published by Atlus for the PlayStation 2. Rule of Rose received mixed reviews from critics, with gameplay being criticized the most. The game was cancelled in the United Kingdom, despite the Video Standards Council calling the complaints "nonsense". Various European authorities condemned the game and called for its banning. These rumors ranged from erotic themes to obscene brutality. Rule of Rose was the subject of a moral panic in Europe prior to its publication there, based on rumors of its alleged content. The entire score was produced by studio musicians in order to bring a human element to the game's atmosphere. The team drew inspiration from the classic Brothers Grimm fairy tales for the narrative, and the Silent Hill series for graphics and art style. This decision led to the concept of childhood, specifically the "mysterious and misunderstood" nature of young girls. Punchline wanted to develop a "new type of horror game" with an emphasis on psychological horror. Development on Rule of Rose began after Punchline was asked by Sony Computer Entertainment to make a horror game.
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